Jointly Generating Multi-view Consistent PBR Textures using Collaborative Control
Shimon Vainer, Konstantin Kutsy, Dante De Nigris, Ciara Rowles, Slava, Elizarov, Simon Donn\'e

TL;DR
This paper introduces a novel diffusion model for PBR Text-to-Texture that directly generates multi-view consistent full PBR stacks, addressing a key challenge in multi-view image synthesis.
Contribution
It presents the first diffusion model capable of directly producing full PBR stacks with multi-view consistency for Text-to-Texture tasks.
Findings
Model achieves multi-view consistency in PBR texture generation
Demonstrates effectiveness through ablation studies
Applicable to practical multi-view texture synthesis
Abstract
Multi-view consistency remains a challenge for image diffusion models. Even within the Text-to-Texture problem, where perfect geometric correspondences are known a priori, many methods fail to yield aligned predictions across views, necessitating non-trivial fusion methods to incorporate the results onto the original mesh. We explore this issue for a Collaborative Control workflow specifically in PBR Text-to-Texture. Collaborative Control directly models PBR image probability distributions, including normal bump maps; to our knowledge, the only diffusion model to directly output full PBR stacks. We discuss the design decisions involved in making this model multi-view consistent, and demonstrate the effectiveness of our approach in ablation studies, as well as practical applications.
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Taxonomy
TopicsComputer Graphics and Visualization Techniques · 3D Shape Modeling and Analysis · Human Motion and Animation
MethodsDiffusion
