Toward General Object-level Mapping from Sparse Views with 3D Diffusion Priors
Ziwei Liao, Binbin Xu, Steven L. Waslander

TL;DR
This paper introduces GOM, a system that uses 3D diffusion priors to enable accurate multi-category object mapping from sparse views, overcoming occlusion and noise challenges in robotics applications.
Contribution
GOM leverages a 3D diffusion model as a shape prior with multi-category support and fuses sensor data with diffusion constraints for joint pose and shape estimation.
Findings
GOM outperforms state-of-the-art methods on real-world benchmarks.
It achieves more accurate object mapping from sparse views.
Supports multi-category object mapping without finetuning.
Abstract
Object-level mapping builds a 3D map of objects in a scene with detailed shapes and poses from multi-view sensor observations. Conventional methods struggle to build complete shapes and estimate accurate poses due to partial occlusions and sensor noise. They require dense observations to cover all objects, which is challenging to achieve in robotics trajectories. Recent work introduces generative shape priors for object-level mapping from sparse views, but is limited to single-category objects. In this work, we propose a General Object-level Mapping system, GOM, which leverages a 3D diffusion model as shape prior with multi-category support and outputs Neural Radiance Fields (NeRFs) for both texture and geometry for all objects in a scene. GOM includes an effective formulation to guide a pre-trained diffusion model with extra nonlinear constraints from sensor measurements without…
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Taxonomy
TopicsAdvanced Vision and Imaging · Advanced Image and Video Retrieval Techniques · Robotics and Sensor-Based Localization
MethodsDiffusion
