Double Oracle Neural Architecture Search for Game Theoretic Deep Learning Models
Aye Phyu Phyu Aung, Xinrun Wang, Ruiyu Wang, Hau Chan, Bo An, Xiaoli, Li, J. Senthilnath

TL;DR
This paper introduces a game-theoretic double oracle framework for neural architecture search in adversarial settings, improving the training of GANs and adversarial training models on multiple datasets.
Contribution
It extends the double oracle approach to neural architecture search for GANs and adversarial training, enhancing scalability and robustness in adversarial deep learning models.
Findings
Improved model robustness against FGSM and PGD attacks.
Significant performance gains over base architectures.
Effective scalability through strategy pruning.
Abstract
In this paper, we propose a new approach to train deep learning models using game theory concepts including Generative Adversarial Networks (GANs) and Adversarial Training (AT) where we deploy a double-oracle framework using best response oracles. GAN is essentially a two-player zero-sum game between the generator and the discriminator. The same concept can be applied to AT with attacker and classifier as players. Training these models is challenging as a pure Nash equilibrium may not exist and even finding the mixed Nash equilibrium is difficult as training algorithms for both GAN and AT have a large-scale strategy space. Extending our preliminary model DO-GAN, we propose the methods to apply the double oracle framework concept to Adversarial Neural Architecture Search (NAS for GAN) and Adversarial Training (NAS for AT) algorithms. We first generalize the players' strategies as the…
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Taxonomy
TopicsTime Series Analysis and Forecasting
MethodsBalanced Selection
