Towards Measuring Goal-Directedness in AI Systems
Dylan Xu, Juan-Pablo Rivera

TL;DR
This paper introduces a new, computationally feasible way to measure goal-directedness in AI systems, focusing on their ability to be near-optimal across various reward functions, with initial tests in simple environments and implications for large language models.
Contribution
It proposes a novel, simpler definition of goal-directedness that can be practically computed, advancing the evaluation of AI systems' coherence and potential for pursuing dangerous goals.
Findings
Proposed a new family of definitions for goal-directedness based on near-optimality across reward functions.
Operationalized the definition and tested it in toy MDP environments.
Explored potential measurement approaches for large-language models.
Abstract
Recent advances in deep learning have brought attention to the possibility of creating advanced, general AI systems that outperform humans across many tasks. However, if these systems pursue unintended goals, there could be catastrophic consequences. A key prerequisite for AI systems pursuing unintended goals is whether they will behave in a coherent and goal-directed manner in the first place, optimizing for some unknown goal; there exists significant research trying to evaluate systems for said behaviors. However, the most rigorous definitions of goal-directedness we currently have are difficult to compute in real-world settings. Drawing upon this previous literature, we explore policy goal-directedness within reinforcement learning (RL) environments. In our findings, we propose a different family of definitions of the goal-directedness of a policy that analyze whether it is…
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Taxonomy
TopicsAdvanced Software Engineering Methodologies · Safety Systems Engineering in Autonomy · Human-Automation Interaction and Safety
MethodsSoftmax · Attention Is All You Need
