Be There, Be Together, Be Streamed! AR Scenic Live-Streaming for an Interactive and Collective Experience
Zeyu Huang, Zuyu Xu, Yuanhao Zhang, Chengzhong Liu, Yanwei Zhao,, Chuhan Shi, Jason Chen Zhao, Xiaojuan Ma

TL;DR
This paper introduces ARSLS, an augmented reality-based scenic live-streaming system that enhances interactivity and cultural engagement by overlaying AR objects onto live camera views, aiming to improve collective experience.
Contribution
The paper presents a novel AR-enhanced scenic live-streaming system and explores its design space through a prototype and preliminary user study.
Findings
Initial insights from a user study with 15 participants.
Enhanced interactivity and cultural engagement in ARSLS.
Potential for more immersive collective experiences.
Abstract
Scenic Live-Streaming (SLS), capturing real-world scenic sites from fixed cameras without streamers, combines scene immersion and the social and real-time characteristics of live-streaming into a unique experience. However, existing SLS affords limited audience interactions to engage them in a collective experience compared to many other live-streaming genres. It is also difficult for SLS to recreate important but intangible constituents of in-person trip experiences, such as cultural activities. To offer a more interactive, engaging, and meaningful experience, we propose ARSLS (Augmented Reality Scenic Live-Streaming). Culturally grounded AR objects with awareness of the live-streamed environment can be overlaid over camera views to provide additional interactive features while maintaining consistency with the live-streamed scene. To explore the design space of this new medium, we…
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Taxonomy
TopicsAugmented Reality Applications · Virtual Reality Applications and Impacts
