pFedGame -- Decentralized Federated Learning using Game Theory in Dynamic Topology
Monik Raj Behera, Suchetana Chakraborty

TL;DR
This paper introduces pFedGame, a decentralized federated learning approach using game theory that operates without a central server, effectively handling dynamic network topologies and improving convergence and accuracy.
Contribution
It presents a novel decentralized federated learning algorithm based on game theory that addresses issues of centralization, data heterogeneity, and dynamic network topology.
Findings
Achieves over 70% accuracy on heterogeneous data
Outperforms existing decentralized federated learning methods
Effectively handles dynamic network topologies
Abstract
Conventional federated learning frameworks suffer from several challenges including performance bottlenecks at the central aggregation server, data bias, poor model convergence, and exposure to model poisoning attacks, and limited trust in the centralized infrastructure. In the current paper, a novel game theory-based approach called pFedGame is proposed for decentralized federated learning, best suitable for temporally dynamic networks. The proposed algorithm works without any centralized server for aggregation and incorporates the problem of vanishing gradients and poor convergence over temporally dynamic topology among federated learning participants. The solution comprises two sequential steps in every federated learning round, for every participant. First, it selects suitable peers for collaboration in federated learning. Secondly, it executes a two-player constant sum cooperative…
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