SuperGS: Super-Resolution 3D Gaussian Splatting Enhanced by Variational Residual Features and Uncertainty-Augmented Learning
Shiyun Xie, Zhiru Wang, Xu Wang, Yinghao Zhu, Chengwei Pan, Xiwang, Dong

TL;DR
SuperGS enhances 3D Gaussian Splatting for high-resolution view synthesis by employing a two-stage training framework, variational residual features, and multi-view learning, achieving superior results with low-resolution inputs.
Contribution
It introduces a novel two-stage coarse-to-fine training framework with variational residual features and multi-view learning for high-resolution 3D scene synthesis.
Findings
Outperforms state-of-the-art HRNVS methods on real-world datasets.
Effectively utilizes low-resolution inputs for high-quality 3D scene rendering.
Demonstrates robustness through extensive experiments.
Abstract
Recently, 3D Gaussian Splatting (3DGS) has exceled in novel view synthesis (NVS) with its real-time rendering capabilities and superior quality. However, it faces challenges for high-resolution novel view synthesis (HRNVS) due to the coarse nature of primitives derived from low-resolution input views. To address this issue, we propose Super-Resolution 3DGS (SuperGS), which is an expansion of 3DGS designed with a two-stage coarse-to-fine training framework. In this framework, we use a latent feature field to represent the low-resolution scene, serving as both the initialization and foundational information for super-resolution optimization. Additionally, we introduce variational residual features to enhance high-resolution details, using their variance as uncertainty estimates to guide the densification process and loss computation. Furthermore, the introduction of a multi-view joint…
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Taxonomy
TopicsAdvanced Optical Sensing Technologies · Optical measurement and interference techniques · Image Processing Techniques and Applications
MethodsLow-resolution input
