3DGS-DET: Empower 3D Gaussian Splatting with Boundary Guidance and Box-Focused Sampling for Indoor 3D Object Detection
Yang Cao, Yuanliang Ju, Dan Xu

TL;DR
This paper introduces 3DGS-DET, a novel indoor 3D object detection method that enhances 3D Gaussian Splatting with boundary guidance and box-focused sampling, significantly improving detection accuracy over previous NeRF-based approaches.
Contribution
It pioneers the integration of 3D Gaussian Splatting into indoor 3D object detection and proposes boundary guidance and box-focused sampling to address spatial ambiguity and background noise.
Findings
Achieves +6.0 [email protected] and +7.8 [email protected] on ScanNet.
Attains +14.9 [email protected] on ARKITScenes.
Outperforms state-of-the-art NeRF-based methods.
Abstract
Neural Radiance Fields (NeRF) have been adapted for indoor 3D Object Detection (3DOD), offering a promising approach to indoor 3DOD via view-synthesis representation. But its implicit nature limits representational capacity. Recently, 3D Gaussian Splatting (3DGS) has emerged as an explicit 3D representation that addresses the limitation. This work introduces 3DGS into indoor 3DOD for the first time, identifying two main challenges: (i) Ambiguous spatial distribution of Gaussian blobs -- 3DGS primarily relies on 2D pixel-level supervision, resulting in unclear 3D spatial distribution of Gaussian blobs and poor differentiation between objects and background, which hinders indoor 3DOD; (ii) Excessive background blobs -- 2D images typically include numerous background pixels, leading to densely reconstructed 3DGS with many noisy Gaussian blobs representing the background, negatively…
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Taxonomy
TopicsAdvanced Neural Network Applications · Industrial Vision Systems and Defect Detection · 3D Surveying and Cultural Heritage
