GMT: Enhancing Generalizable Neural Rendering via Geometry-Driven Multi-Reference Texture Transfer
Youngho Yoon, Hyun-Kurl Jang, and Kuk-Jin Yoon

TL;DR
This paper introduces GMT, a plug-and-play module for generalizable neural radiance fields that enhances fine detail rendering by aligning features with scene geometry and preserving textures, significantly improving results on benchmarks.
Contribution
Proposes a novel geometry-driven multi-reference texture transfer module with ray-imposed deformable convolution and texture-preserving transformer for G-NeRF.
Findings
Improves detail rendering in G-NeRF models.
Enhances multi-view consistency and texture preservation.
Achieves state-of-the-art results on benchmark datasets.
Abstract
Novel view synthesis (NVS) aims to generate images at arbitrary viewpoints using multi-view images, and recent insights from neural radiance fields (NeRF) have contributed to remarkable improvements. Recently, studies on generalizable NeRF (G-NeRF) have addressed the challenge of per-scene optimization in NeRFs. The construction of radiance fields on-the-fly in G-NeRF simplifies the NVS process, making it well-suited for real-world applications. Meanwhile, G-NeRF still struggles in representing fine details for a specific scene due to the absence of per-scene optimization, even with texture-rich multi-view source inputs. As a remedy, we propose a Geometry-driven Multi-reference Texture transfer network (GMT) available as a plug-and-play module designed for G-NeRF. Specifically, we propose ray-imposed deformable convolution (RayDCN), which aligns input and reference features reflecting…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Code & Models
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
Topics3D Shape Modeling and Analysis · Computer Graphics and Visualization Techniques · Image Processing and 3D Reconstruction
MethodsConvolution · Deformable Convolution
