Loose Social-Interaction Recognition in Real-world Therapy Scenarios
Abid Ali, Rui Dai, Ashish Marisetty, Guillaume Astruc, Monique, Thonnat, Jean-Marc Odobez, Susanne Th\"ummler, Francois Bremond

TL;DR
This paper introduces a novel dual-path neural network architecture for recognizing loose social interactions in real-world therapy scenarios, demonstrating state-of-the-art results on autism-related datasets and exploring interaction-specific network designs.
Contribution
The paper proposes a new dual-path CNN with a Global-Layer-Attention module for recognizing loose social interactions, addressing a gap in complex dyadic activity analysis.
Findings
Achieves baseline results on the Loose-Interaction dataset.
Attains state-of-the-art results on autism datasets.
Incorporating time information improves performance on tight interactions.
Abstract
The computer vision community has explored dyadic interactions for atomic actions such as pushing, carrying-object, etc. However, with the advancement in deep learning models, there is a need to explore more complex dyadic situations such as loose interactions. These are interactions where two people perform certain atomic activities to complete a global action irrespective of temporal synchronisation and physical engagement, like cooking-together for example. Analysing these types of dyadic-interactions has several useful applications in the medical domain for social-skills development and mental health diagnosis. To achieve this, we propose a novel dual-path architecture to capture the loose interaction between two individuals. Our model learns global abstract features from each stream via a CNNs backbone and fuses them using a new Global-Layer-Attention module based on a…
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