Signal Processing for Haptic Surface Modeling: a Review
Antonio Luigi Stefani, Niccol\`o Bisagno, Andrea Rosani, Nicola Conci, Francesco De Natale

TL;DR
This review paper surveys signal processing techniques for haptic surface modeling, focusing on data representation and modeling aspects that bridge sensing and rendering in haptic feedback systems.
Contribution
It provides a comprehensive overview and categorization of existing research on haptic surface modeling from a signal processing perspective, highlighting gaps and future directions.
Findings
Identifies key methods in haptic surface modeling
Highlights gaps in current data representation techniques
Suggests future research directions in signal processing for haptics
Abstract
Haptic feedback has been integrated into Virtual and Augmented Reality, complementing acoustic and visual information and contributing to an all-round immersive experience in multiple fields, spanning from the medical domain to entertainment and gaming. Haptic technologies involve complex cross-disciplinary research that encompasses sensing, data representation, interactive rendering, perception, and quality of experience. The standard processing pipeline, consists of (I) sensing physical features in the real world using a transducer, (II) modeling and storing the collected information in some digital format, (III) communicating the information, and finally, (IV) rendering the haptic information through appropriate devices, thus producing a user experience (V) perceptually close to the original physical world. Among these areas, sensing, rendering and perception have been deeply…
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Taxonomy
TopicsTeleoperation and Haptic Systems
