WaSt-3D: Wasserstein-2 Distance for Scene-to-Scene Stylization on 3D Gaussians
Dmytro Kotovenko, Olga Grebenkova, Nikolaos Sarafianos, Avinash, Paliwal, Pingchuan Ma, Omid Poursaeed, Sreyas Mohan, Yuchen Fan, Yilei Li,, Rakesh Ranjan, Bj\"orn Ommer

TL;DR
WaSt-3D introduces a novel 3D scene stylization method that explicitly matches Gaussian distributions using Wasserstein-2 distance, enabling high-resolution, detail-preserving style transfer without training.
Contribution
It pioneers the use of entropy-regularized Wasserstein-2 distance for scene-to-scene stylization on 3D Gaussians, shifting from generative to distribution matching approach.
Findings
Achieves high-resolution 3D stylization with detailed transfer.
Operates without any training, relying solely on optimization.
Effectively transfers style across diverse 3D scenes.
Abstract
While style transfer techniques have been well-developed for 2D image stylization, the extension of these methods to 3D scenes remains relatively unexplored. Existing approaches demonstrate proficiency in transferring colors and textures but often struggle with replicating the geometry of the scenes. In our work, we leverage an explicit Gaussian Splatting (GS) representation and directly match the distributions of Gaussians between style and content scenes using the Earth Mover's Distance (EMD). By employing the entropy-regularized Wasserstein-2 distance, we ensure that the transformation maintains spatial smoothness. Additionally, we decompose the scene stylization problem into smaller chunks to enhance efficiency. This paradigm shift reframes stylization from a pure generative process driven by latent space losses to an explicit matching of distributions between two Gaussian…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
Topics3D Shape Modeling and Analysis · Computer Graphics and Visualization Techniques · Image Processing and 3D Reconstruction
