Generative Object Insertion in Gaussian Splatting with a Multi-View Diffusion Model
Hongliang Zhong, Can Wang, Jingbo Zhang, Jing Liao

TL;DR
This paper introduces MVInpainter, a multi-view diffusion-based method for high-quality, view-consistent object insertion into 3D scenes represented by Gaussian Splatting, improving over existing single-view and SDS-based techniques.
Contribution
We propose a novel multi-view diffusion model with ControlNet conditioning for view-consistent inpainting and a mask-aware 3D reconstruction method for enhanced object insertion in 3D scenes.
Findings
Outperforms existing object insertion methods in quality and consistency
Produces diverse, harmonious, and view-consistent 3D scene modifications
Demonstrates superior results through extensive experiments
Abstract
Generating and inserting new objects into 3D content is a compelling approach for achieving versatile scene recreation. Existing methods, which rely on SDS optimization or single-view inpainting, often struggle to produce high-quality results. To address this, we propose a novel method for object insertion in 3D content represented by Gaussian Splatting. Our approach introduces a multi-view diffusion model, dubbed MVInpainter, which is built upon a pre-trained stable video diffusion model to facilitate view-consistent object inpainting. Within MVInpainter, we incorporate a ControlNet-based conditional injection module to enable controlled and more predictable multi-view generation. After generating the multi-view inpainted results, we further propose a mask-aware 3D reconstruction technique to refine Gaussian Splatting reconstruction from these sparse inpainted views. By leveraging…
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Taxonomy
TopicsChaos-based Image/Signal Encryption · Advanced Data Storage Technologies · Cryptographic Implementations and Security
MethodsDiffusion
