Asynchronous Fractional Multi-Agent Deep Reinforcement Learning for Age-Minimal Mobile Edge Computing
Lyudong Jin, Ming Tang, Jiayu Pan, Meng Zhang, Hao Wang

TL;DR
This paper introduces a novel asynchronous fractional multi-agent deep reinforcement learning framework to optimize task scheduling and offloading in mobile edge computing, significantly reducing the Age of Information in real-time networked applications.
Contribution
It develops a fractional RL approach for multi-agent systems, extending Dinkelbach's method, and applies it to minimize AoI in MEC with asynchronous decision-making, achieving linear convergence to Nash equilibrium.
Findings
Reduces average AoI by up to 50.6% compared to baselines.
Establishes linear convergence rate for the proposed fractional RL framework.
Provides conditions for convergence to Nash equilibrium in asynchronous settings.
Abstract
In the realm of emerging real-time networked applications such as cyber-physical systems (CPS), the Age of Information (AoI) has emerged as a pivotal metric for evaluating timeliness. To meet the high computational demands, such as those in smart manufacturing within CPS, mobile edge computing (MEC) presents a promising solution for optimizing computing and reducing AoI. In this work, we study the timeliness of compute-intensive updates and explore jointly optimizing the task updating (when to generate a task) and offloading (where to process a task) policies to minimize AoI. Specifically, we consider edge load dynamics and formulate a task scheduling problem to minimize the expected time-average AoI. Solving this problem is challenging due to the fractional objective introduced by AoI and the asynchronous decision-making of the semi-Markov game (SMG). To this end, we propose a…
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Taxonomy
TopicsAge of Information Optimization · Transportation and Mobility Innovations
