Rapid Prototyping of 3D Microstructures: A Simplified Grayscale Lithography Encoding Method Using Blender
Fabricio Frizera Borghi, Mohammed Bendimerad, Marie-Ly Chapon, Tatiana, Petithory, Laurent Vonna, Laurent Pieuchot

TL;DR
This paper introduces a simplified, Blender-based method for encoding 3D microstructures into grayscale images for maskless lithography, enabling rapid and accessible prototyping of complex microfabricated shapes.
Contribution
A novel approach using Blender to convert 3D geometries into grayscale images for lithography, simplifying the design process for 3D microfabrication.
Findings
Accurately reproduces simple and complex 3D structures
Uses open-source Blender software for encoding
Facilitates rapid prototyping with minimal effort
Abstract
The democratization of fabrication equipment has spurred recent interest in maskless grayscale lithography for both 2D and 3D microfabrication. However, the design of suitable template images remains a challenge. This work presents a simplified method for encoding 3D objects into grayscale image files optimized for grayscale lithography. Leveraging the widely used, open-source 3D modeling software Blender, we developed a robust approach to convert geometric heights into grayscale levels and generate image files through top-view rendering. Our method accurately reproduced the overall shape of simple structures like stairs and ramps compared to the original designs. We extended this approach to complex 3D sinusoidal surfaces, achieving similar results. Given the increasing accessibility and user-friendliness of digital rendering tools, this study offers a promising strategy for rapid…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsAdditive Manufacturing and 3D Printing Technologies · Manufacturing Process and Optimization · Computer Graphics and Visualization Techniques
