LiDAR-3DGS: LiDAR Reinforced 3D Gaussian Splatting for Multimodal Radiance Field Rendering
Hansol Lim, Hanbeom Chang, Jongseong Brad Choi, Chul Min Yeum

TL;DR
LiDAR-3DGS enhances 3D Gaussian Splatting for radiance field rendering by integrating LiDAR point clouds, significantly improving model detail and accuracy for engineering applications without altering the core algorithm.
Contribution
The paper introduces a novel method to incorporate LiDAR data into 3D Gaussian Splatting, boosting detail capture and model quality in radiance field rendering.
Findings
7.064% increase in PSNR at 30k iterations
0.565% increase in SSIM at 30k iterations
Modest improvements using commercial-grade LiDAR
Abstract
In this paper, we explore the capabilities of multimodal inputs to 3D Gaussian Splatting (3DGS) based Radiance Field Rendering. We present LiDAR-3DGS, a novel method of reinforcing 3DGS inputs with LiDAR generated point clouds to significantly improve the accuracy and detail of 3D models. We demonstrate a systematic approach of LiDAR reinforcement to 3DGS to enable capturing of important features such as bolts, apertures, and other details that are often missed by image-based features alone. These details are crucial for engineering applications such as remote monitoring and maintenance. Without modifying the underlying 3DGS algorithm, we demonstrate that even a modest addition of LiDAR generated point cloud significantly enhances the perceptual quality of the models. At 30k iterations, the model generated by our method resulted in an increase of 7.064% in PSNR and 0.565% in SSIM,…
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Taxonomy
TopicsRemote Sensing and LiDAR Applications · 3D Surveying and Cultural Heritage · Computer Graphics and Visualization Techniques
