Using Virtual Reality as a Simulation Tool for Augmented Reality Virtual Windows: Effects on Cognitive Workload and Task Performance
Tianyu Liu, Weiping He, Mark Billinghurst

TL;DR
This study investigates how virtual reality can effectively simulate augmented reality environments for usability testing, focusing on task performance and cognitive workload, with implications for AR application prototyping.
Contribution
It demonstrates that VR can accurately simulate AR environments for usability studies, providing a controlled setting for evaluating user performance and workload.
Findings
VR effectively simulates AR for usability testing
Frequent keyboard checks increase cognitive workload
Task performance decreases with increased workload
Abstract
Virtual content in Augmented Reality (AR) applications can be constructed according to the designer's requirements, but real environments, are difficult to be accurate control or completely reproduce. This makes it difficult to prototype AR applications for certain real environments. One way to address this issue is to use Virtual Reality (VR) to simulate an AR system, enabling the design of controlled experiments and conducting usability evaluations. However, the effectiveness of using VR to simulate AR has not been well studied. In this paper, we report on a user study (N=20) conducted to investigate the impact of using an VR simulation of AR on participants' task performance and cognitive workload (CWL). Participants performed several office tasks in an AR scene with virtual monitors and then again in the VR-simulated AR scene. While using the interfaces CWL was measured with…
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Taxonomy
TopicsHuman-Automation Interaction and Safety
