High-Fidelity Mask-free Neural Surface Reconstruction for Virtual Reality
Haotian Bai, Yize Chen, Lin Wang

TL;DR
Hi-NeuS is a novel framework for neural implicit surface reconstruction in AR/VR that eliminates the need for multi-view object masks, reducing annotation costs and improving surface detail accuracy.
Contribution
The paper introduces Hi-NeuS, a rendering-based neural surface reconstruction method that self-supervises geometric refinement without requiring object masks, enhancing accuracy and reducing labor.
Findings
Reduces surface noise by about 20% on DTU dataset
Improves unmasked Chamfer Distance by around 30%
Demonstrates adaptability across different NeuS backbones
Abstract
Object-centric surface reconstruction from multi-view images is crucial in creating editable digital assets for AR/VR. Due to the lack of geometric constraints, existing methods, e.g., NeuS necessitate annotating the object masks to reconstruct compact surfaces in mesh processing. Mask annotation, however, incurs considerable labor costs due to its cumbersome nature. This paper presents Hi-NeuS, a novel rendering-based framework for neural implicit surface reconstruction, aiming to recover compact and precise surfaces without multi-view object masks. Our key insight is that the overlapping regions in the object-centric views naturally highlight the object of interest as the camera orbits around objects. The object of interest can be specified by estimating the distribution of the rendering weights accumulated from multiple views, which implicitly identifies the surface that a user…
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Taxonomy
TopicsSurface Roughness and Optical Measurements · Optical measurement and interference techniques · Advanced Optical Imaging Technologies
