EdgeGaussians -- 3D Edge Mapping via Gaussian Splatting
Kunal Chelani, Assia Benbihi, Torsten Sattler, Fredrik Kahl

TL;DR
EdgeGaussians introduces a novel 3D edge mapping method that explicitly models edges as Gaussian centers with directions, offering improved accuracy and efficiency over implicit methods in 3D edge reconstruction.
Contribution
The paper proposes an explicit Gaussian-based 3D edge representation that bypasses sampling issues and reduces training time, enhancing 3D edge mapping accuracy and efficiency.
Findings
Achieves comparable accuracy to state-of-the-art methods
Reduces training time by an order of magnitude
Produces complete and precise 3D edges
Abstract
With their meaningful geometry and their omnipresence in the 3D world, edges are extremely useful primitives in computer vision. 3D edges comprise of lines and curves, and methods to reconstruct them use either multi-view images or point clouds as input. State-of-the-art image-based methods first learn a 3D edge point cloud then fit 3D edges to it. The edge point cloud is obtained by learning a 3D neural implicit edge field from which the 3D edge points are sampled on a specific level set (0 or 1). However, such methods present two important drawbacks: i) it is not realistic to sample points on exact level sets due to float imprecision and training inaccuracies. Instead, they are sampled within a range of levels so the points do not lie accurately on the 3D edges and require further processing. ii) Such implicit representations are computationally expensive and require long training…
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Taxonomy
TopicsComputer Graphics and Visualization Techniques · Image Retrieval and Classification Techniques · Advanced Vision and Imaging
MethodsSparse Evolutionary Training
