New Lower Bound and Algorithms for Online Geometric Hitting Set Problem
Minati De, Ratnadip Mandal, Satyam Singh

TL;DR
This paper advances the understanding of online geometric hitting set problems by establishing new lower bounds and developing algorithms with improved competitive ratios for various geometric objects and point sets.
Contribution
It introduces new lower bounds and near-optimal algorithms for online hitting set problems involving hypercubes, fat objects, and regular polygons in different dimensions.
Findings
Lower bound of Ω(d log M) for hitting hypercubes in Z^d
Randomized algorithm with O(d^2 log M) competitive ratio
Deterministic algorithm with improved bounds for fat objects and polygons
Abstract
The hitting set problem is one of the fundamental problems in combinatorial optimization and is well-studied in offline setup. We consider the online hitting set problem, where only the set of points is known in advance, and objects are introduced one by one. Our objective is to maintain a minimum-sized hitting set by making irrevocable decisions. Here, we present the study of two variants of the online hitting set problem depending on the point set. In the first variant, we consider the point set to be the entire , while in the second variant, we consider the point set to be a finite subset of . If you use points in to hit homothetic hypercubes in with side lengths in , we show that the competitive ratio of any algorithm is , whether it is deterministic or random. This improves the recently known…
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Taxonomy
TopicsRobotic Path Planning Algorithms · Computational Geometry and Mesh Generation · Optimization and Search Problems
