Kino-PAX: Highly Parallel Kinodynamic Sampling-based Planner
Nicolas Perrault, Qi Heng Ho, Morteza Lahijanian

TL;DR
Kino-PAX is a highly parallel kinodynamic sampling-based motion planner that leverages GPU architectures to achieve real-time planning in complex environments, significantly outperforming traditional CPU-based methods.
Contribution
The paper introduces Kino-PAX, a novel parallel algorithm for kinodynamic motion planning that is designed for GPU execution, enabling real-time solutions in high-dimensional spaces.
Findings
Achieves solution times of around 10 ms on desktop GPUs.
Up to 1000 times faster than CPU-based sequential algorithms.
Proven probabilistic completeness and scalable with hardware improvements.
Abstract
Sampling-based motion planners (SBMPs) are effective for planning with complex kinodynamic constraints in high-dimensional spaces, but they still struggle to achieve real-time performance, which is mainly due to their serial computation design. We present Kinodynamic Parallel Accelerated eXpansion (Kino-PAX), a novel highly parallel kinodynamic SBMP designed for parallel devices such as GPUs. Kino-PAX grows a tree of trajectory segments directly in parallel. Our key insight is how to decompose the iterative tree growth process into three massively parallel subroutines. Kino-PAX is designed to align with the parallel device execution hierarchies, through ensuring that threads are largely independent, share equal workloads, and take advantage of low-latency resources while minimizing high-latency data transfers and process synchronization. This design results in a very efficient GPU…
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Taxonomy
TopicsRobotic Path Planning Algorithms · Advanced Vision and Imaging · Human Motion and Animation
