Game On: Towards Language Models as RL Experimenters
Jingwei Zhang, Thomas Lampe, Abbas Abdolmaleki, Jost Tobias, Springenberg, Martin Riedmiller

TL;DR
This paper introduces an innovative agent architecture that automates reinforcement learning experiments using a vision-language model, enabling autonomous curriculum creation and skill acquisition for embodied agents, demonstrated through a robotics domain.
Contribution
The work presents one of the first systems leveraging a vision-language model throughout the entire RL experiment cycle for autonomous mastery of control tasks.
Findings
System can generate curricula for skill learning
Data collected improves control policy training
Promising results in building skill libraries and progress assessment
Abstract
We propose an agent architecture that automates parts of the common reinforcement learning experiment workflow, to enable automated mastery of control domains for embodied agents. To do so, it leverages a VLM to perform some of the capabilities normally required of a human experimenter, including the monitoring and analysis of experiment progress, the proposition of new tasks based on past successes and failures of the agent, decomposing tasks into a sequence of subtasks (skills), and retrieval of the skill to execute - enabling our system to build automated curricula for learning. We believe this is one of the first proposals for a system that leverages a VLM throughout the full experiment cycle of reinforcement learning. We provide a first prototype of this system, and examine the feasibility of current models and techniques for the desired level of automation. For this, we use a…
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Taxonomy
TopicsMulti-Agent Systems and Negotiation · Natural Language Processing Techniques
MethodsLib
