A Neural Material Point Method for Particle-based Emulation
Omer Rochman Sharabi, Sacha Lewin, Gilles Louppe

TL;DR
NeuralMPM introduces a neural emulation framework inspired by the Material Point Method, enabling faster, scalable, and accurate particle-based simulations for fluids and solids by leveraging grid-based neural computations.
Contribution
The paper presents NeuralMPM, a novel neural emulation approach that combines particle methods with grid-based neural networks to improve simulation speed and accuracy.
Findings
Reduces training time from days to hours.
Achieves comparable or better accuracy than existing methods.
Effective on fluid and fluid-solid interaction datasets.
Abstract
Mesh-free Lagrangian methods are widely used for simulating fluids, solids, and their complex interactions due to their ability to handle large deformations and topological changes. These physics simulators, however, require substantial computational resources for accurate simulations. To address these issues, deep learning emulators promise faster and scalable simulations, yet they often remain expensive and difficult to train, limiting their practical use. Inspired by the Material Point Method (MPM), we present NeuralMPM, a neural emulation framework for particle-based simulations. NeuralMPM interpolates Lagrangian particles onto a fixed-size grid, computes updates on grid nodes using image-to-image neural networks, and interpolates back to the particles. Similarly to MPM, NeuralMPM benefits from the regular voxelized representation to simplify the computation of the state dynamics,…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsLattice Boltzmann Simulation Studies · Fluid Dynamics Simulations and Interactions
