Exploiting Approximate Symmetry for Efficient Multi-Agent Reinforcement Learning
Batuhan Yardim, Niao He

TL;DR
This paper extends mean-field game theory to asymmetric multi-agent settings, providing methods for symmetrization, approximation bounds, and convergence guarantees, enabling scalable learning in large heterogeneous multi-agent systems.
Contribution
It introduces a framework for extending finite asymmetric games to induced MFGs, with explicit bounds and convergence guarantees for approximate Nash policies.
Findings
Symmetrization of N-player games via Kirszbraun extensions.
Explicit bounds for approximate Nash equilibria in $eta$-symmetric games.
Sample complexity of $ ilde{O}( ext{epsilon}^{-6})$ for learning epsilon-Nash equilibria.
Abstract
Mean-field games (MFG) have become significant tools for solving large-scale multi-agent reinforcement learning problems under symmetry. However, the assumption of exact symmetry limits the applicability of MFGs, as real-world scenarios often feature inherent heterogeneity. Furthermore, most works on MFG assume access to a known MFG model, which might not be readily available for real-world finite-agent games. In this work, we broaden the applicability of MFGs by providing a methodology to extend any finite-player, possibly asymmetric, game to an "induced MFG". First, we prove that -player dynamic games can be symmetrized and smoothly extended to the infinite-player continuum via explicit Kirszbraun extensions. Next, we propose the notion of -symmetric games, a new class of dynamic population games that incorporate approximate permutation invariance. For…
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Taxonomy
TopicsDistributed Control Multi-Agent Systems
