3D-Consistent Human Avatars with Sparse Inputs via Gaussian Splatting and Contrastive Learning
Haoyu Zhao, Hao Wang, Chen Yang, Wei Shen

TL;DR
This paper introduces CHASE, a framework that achieves high-quality 3D human avatar reconstruction from sparse inputs by ensuring 3D consistency through novel supervision and contrastive learning techniques.
Contribution
CHASE is the first method to combine cross-pose 3D consistency supervision with geometry contrastive learning for sparse-input human avatar generation.
Findings
Outperforms state-of-the-art methods on ZJU-MoCap and H36M datasets.
Achieves dense-input-level performance with sparse inputs.
Enhances 3D consistency and detail reconstruction.
Abstract
Existing approaches for human avatar generation--both NeRF-based and 3D Gaussian Splatting (3DGS) based--struggle with maintaining 3D consistency and exhibit degraded detail reconstruction, particularly when training with sparse inputs. To address this challenge, we propose CHASE, a novel framework that achieves dense-input-level performance using only sparse inputs through two key innovations: cross-pose intrinsic 3D consistency supervision and 3D geometry contrastive learning. Building upon prior skeleton-driven approaches that combine rigid deformation with non-rigid cloth dynamics, we first establish baseline avatars with fundamental 3D consistency. To enhance 3D consistency under sparse inputs, we introduce a Dynamic Avatar Adjustment (DAA) module, which refines deformed Gaussians by leveraging similar poses from the training set. By minimizing the rendering discrepancy between…
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Taxonomy
TopicsHuman Pose and Action Recognition · Augmented Reality Applications · Interactive and Immersive Displays
MethodsContrastive Learning
