Social VR for Professional Networking: A Spatial Perspective
Victoria Chang, Ge Gao, Huaishu Peng

TL;DR
This study explores how spatial design in social VR influences professional networking behaviors and experiences, revealing key elements that shape interactions and providing design recommendations.
Contribution
It identifies four critical spatial design elements in social VR that impact networking, offering new insights into virtual event design for professional contexts.
Findings
Area size affects encounter likelihood
Pathways guide activity planning
Magnets facilitate spontaneous gatherings
Abstract
One essential function of professional events, such as industry trade shows and academic conferences, is to foster and extend a person's connections to others within the community of their interest. In this paper, we delve into the emerging practice transitioning these events from physical venues to social VR as a new medium. Specifically, we ask: how does the spatial design in social VR affect the attendee's networking behaviors and experiences at these events? To answer this question, we conducted in-situ observations and in-depth interviews with 13 participants. Each of them had attended or hosted at least one real-world professional event taking place in social VR. We identified four elements of VR spatial design that shaped social interactions at these events: area size, which influenced a person's perceived likelihood of encountering others; pathways connecting areas, which guided…
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