Unified Smooth Vector Graphics: Modeling Gradient Meshes and Curve-based Approaches Jointly as Poisson Problem
Xingze Tian, Tobias G\"unther

TL;DR
This paper introduces a unified mathematical framework for smooth vector graphics that combines gradient meshes and curve-based methods into a single Poisson problem, enabling more flexible and integrated vector graphic representations.
Contribution
It proposes a novel Poisson-based formulation that unifies gradient meshes and curve approaches, allowing combined boundary conditions and improved compatibility with existing tools.
Findings
Successfully unifies gradient meshes and curve-based approaches
Enables new artistic freedoms with boundary condition treatment
Compatible with current vector graphics pipelines
Abstract
Research on smooth vector graphics is separated into two independent research threads: one on interpolation-based gradient meshes and the other on diffusion-based curve formulations. With this paper, we propose a mathematical formulation that unifies gradient meshes and curve-based approaches as solution to a Poisson problem. To combine these two well-known representations, we first generate a non-overlapping intermediate patch representation that specifies for each patch a target Laplacian and boundary conditions. Unifying the treatment of boundary conditions adds further artistic degrees of freedoms to the existing formulations, such as Neumann conditions on diffusion curves. To synthesize a raster image for a given output resolution, we then rasterize boundary conditions and Laplacians for the respective patches and compute the final image as solution to a Poisson problem. We…
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Taxonomy
Topics3D Shape Modeling and Analysis · Geological Modeling and Analysis · Computational Geometry and Mesh Generation
