Gaussian in the Dark: Real-Time View Synthesis From Inconsistent Dark Images Using Gaussian Splatting
Sheng Ye, Zhen-Hui Dong, Yubin Hu, Yu-Hui Wen, Yong-Jin Liu

TL;DR
This paper introduces Gaussian-DK, a method that improves real-time view synthesis from dark, inconsistent images by modeling a consistent radiance field with anisotropic 3D Gaussians and compensating for camera response variations.
Contribution
We propose Gaussian-DK, a novel approach that addresses multi-view inconsistency in dark environments by modeling physical radiance and correcting camera response effects.
Findings
Gaussian-DK outperforms existing methods on our benchmark dataset.
It produces high-quality renderings without ghosting or floaters.
The method enables synthesis of illuminated images showing shadow details.
Abstract
3D Gaussian Splatting has recently emerged as a powerful representation that can synthesize remarkable novel views using consistent multi-view images as input. However, we notice that images captured in dark environments where the scenes are not fully illuminated can exhibit considerable brightness variations and multi-view inconsistency, which poses great challenges to 3D Gaussian Splatting and severely degrades its performance. To tackle this problem, we propose Gaussian-DK. Observing that inconsistencies are mainly caused by camera imaging, we represent a consistent radiance field of the physical world using a set of anisotropic 3D Gaussians, and design a camera response module to compensate for multi-view inconsistencies. We also introduce a step-based gradient scaling strategy to constrain Gaussians near the camera, which turn out to be floaters, from splitting and cloning.…
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Taxonomy
TopicsAdvanced Image and Video Retrieval Techniques · Advanced Vision and Imaging · CCD and CMOS Imaging Sensors
MethodsSparse Evolutionary Training
