Key factors and network model for location-based cultural mobile game design
Ruo-Yu Li, Chang-Hwa Wang

TL;DR
This paper identifies key factors and develops a network model for designing location-based cultural mobile games, emphasizing culture learning and content design through expert assessments using ANP.
Contribution
It introduces a novel network model for cultural game design based on expert evaluations and the analytic network process (ANP).
Findings
Culture learning is the most important factor.
Prior knowledge, challenge levels, and cultural narrative are key elements.
Content design strongly interacts with culture learning.
Abstract
The use of smart devices as media for digital learning constitutes a new-generation digital learning paradigm. Therefore, context-aware game-based learning has attracted considerable attention. Location-based games have not only positive effects on learning but also pronounced effects on culture and history. Accordingly, focusing on railway cultural heritages, we attempted to assess interdependent relationships between key factors crucial for the design of a location-based mobile game for cultural heritages. We adopted the analytic network process (ANP) for our assessment. We initially performed a literature review to generalize relevant criteria and elements and developed a questionnaire based on the fuzzy delphi method (FDM); thus, key factors, namely 3 criteria and 15 elements, were selected. We also applied an online ANP-based questionnaire; on the basis of the experts opinions, we…
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