HIVE: HIerarchical Volume Encoding for Neural Implicit Surface Reconstruction
Xiaodong Gu, Weihao Yuan, Heng Li, Zilong Dong, Ping Tan

TL;DR
This paper introduces a hierarchical volume encoding method to explicitly represent 3D shapes in neural implicit surface reconstruction, improving detail and smoothness over previous MLP-based approaches.
Contribution
The authors propose a novel hierarchical volume encoding that captures multi-scale spatial information, enhancing detail and smoothness in 3D reconstructions.
Findings
Significant improvement on DTU, EPFL, and BlendedMVS datasets.
Hierarchical volumes effectively encode multi-scale geometric details.
The method is compatible as a plug-and-play module with existing reconstruction techniques.
Abstract
Neural implicit surface reconstruction has become a new trend in reconstructing a detailed 3D shape from images. In previous methods, however, the 3D scene is only encoded by the MLPs which do not have an explicit 3D structure. To better represent 3D shapes, we introduce a volume encoding to explicitly encode the spatial information. We further design hierarchical volumes to encode the scene structures in multiple scales. The high-resolution volumes capture the high-frequency geometry details since spatially varying features could be learned from different 3D points, while the low-resolution volumes enforce the spatial consistency to keep the shape smooth since adjacent locations possess the same low-resolution feature. In addition, we adopt a sparse structure to reduce the memory consumption at high-resolution volumes, and two regularization terms to enhance results smoothness. This…
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Taxonomy
Topics3D Shape Modeling and Analysis · Robot Manipulation and Learning · Computer Graphics and Visualization Techniques
