Skeleton-Based Action Recognition with Spatial-Structural Graph Convolution
Jingyao Wang, Emmanuel Bergeret, Issam Falih

TL;DR
This paper introduces a novel two-stream graph convolutional network, SpSt-GCN, for skeleton-based human activity recognition, addressing over-smoothing and enhancing structural data representation for improved accuracy.
Contribution
The paper proposes a new two-stream GCN model that combines fixed spatial and dynamic structural connections, improving fine-grained activity recognition and addressing over-smoothing issues.
Findings
Achieves state-of-the-art results on NTU RGB+D datasets.
Effectively mitigates over-smoothing in deep GCNs.
Demonstrates improved recognition accuracy with a flexible structural connection.
Abstract
Human Activity Recognition (HAR) is a field of study that focuses on identifying and classifying human activities. Skeleton-based Human Activity Recognition has received much attention in recent years, where Graph Convolutional Network (GCN) based method is widely used and has achieved remarkable results. However, the representation of skeleton data and the issue of over-smoothing in GCN still need to be studied. 1). Compared to central nodes, edge nodes can only aggregate limited neighbor information, and different edge nodes of the human body are always structurally related. However, the information from edge nodes is crucial for fine-grained activity recognition. 2). The Graph Convolutional Network suffers from a significant over-smoothing issue, causing nodes to become increasingly similar as the number of network layers increases. Based on these two ideas, we propose a two-stream…
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Taxonomy
TopicsHuman Pose and Action Recognition · Anomaly Detection Techniques and Applications
MethodsSoftmax · Attention Is All You Need · Convolution · Graph Convolutional Network
