Deformable 3D Shape Diffusion Model
Dengsheng Chen, Jie Hu, Xiaoming Wei, Enhua Wu

TL;DR
This paper introduces a deformable 3D shape diffusion model that enhances 3D shape manipulation by incorporating a differential deformation kernel within a probabilistic diffusion framework, enabling advanced applications like facial animation.
Contribution
It presents a novel deformable diffusion approach with a differential deformation kernel for versatile 3D shape manipulation, including point clouds, meshes, and animations.
Findings
State-of-the-art in point cloud generation
Competitive results in mesh deformation
Effective for facial animation and shape editing
Abstract
The Gaussian diffusion model, initially designed for image generation, has recently been adapted for 3D point cloud generation. However, these adaptations have not fully considered the intrinsic geometric characteristics of 3D shapes, thereby constraining the diffusion model's potential for 3D shape manipulation. To address this limitation, we introduce a novel deformable 3D shape diffusion model that facilitates comprehensive 3D shape manipulation, including point cloud generation, mesh deformation, and facial animation. Our approach innovatively incorporates a differential deformation kernel, which deconstructs the generation of geometric structures into successive non-rigid deformation stages. By leveraging a probabilistic diffusion model to simulate this step-by-step process, our method provides a versatile and efficient solution for a wide range of applications, spanning from…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
Topics3D Shape Modeling and Analysis
MethodsDiffusion
