Garment Animation NeRF with Color Editing
Renke Wang, Meng Zhang, Jun Li, Jian Yan

TL;DR
This paper introduces a neural rendering method that synthesizes detailed garment animations directly from body motion data, enabling realistic, consistent, and editable garment visuals without explicit garment proxies.
Contribution
It presents a novel approach that infers garment dynamics from body motion and synthesizes animations with detailed wrinkles and occlusions, also supporting garment recoloring.
Findings
Outperforms existing neural rendering methods in garment detail quality.
Demonstrates generalization to unseen motions and views.
Enables effective garment color editing.
Abstract
Generating high-fidelity garment animations through traditional workflows, from modeling to rendering, is both tedious and expensive. These workflows often require repetitive steps in response to updates in character motion, rendering viewpoint changes, or appearance edits. Although recent neural rendering offers an efficient solution for computationally intensive processes, it struggles with rendering complex garment animations containing fine wrinkle details and realistic garment-and-body occlusions, while maintaining structural consistency across frames and dense view rendering. In this paper, we propose a novel approach to directly synthesize garment animations from body motion sequences without the need for an explicit garment proxy. Our approach infers garment dynamic features from body motion, providing a preliminary overview of garment structure. Simultaneously, we capture…
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Taxonomy
Topics3D Shape Modeling and Analysis · Human Motion and Animation · Computer Graphics and Visualization Techniques
