ScalingGaussian: Enhancing 3D Content Creation with Generative Gaussian Splatting
Shen Chen, Jiale Zhou, Zhongyu Jiang, Tianfang Zhang, Zongkai Wu,, Jenq-Neng Hwang, Lei Li

TL;DR
ScalingGaussian is a novel framework that combines 3D and 2D diffusion models to generate detailed, high-quality 3D assets with strong geometric consistency, suitable for accessible content creation.
Contribution
It introduces a new method integrating 3D and 2D diffusion models with Gaussian noise refinement and texture optimization for improved 3D asset generation.
Findings
Produces high-quality 3D assets with detailed textures and consistent geometry
Addresses sparse point cloud issues in 3D diffusion
Efficiently generates 3D models suitable for various applications
Abstract
The creation of high-quality 3D assets is paramount for applications in digital heritage preservation, entertainment, and robotics. Traditionally, this process necessitates skilled professionals and specialized software for the modeling, texturing, and rendering of 3D objects. However, the rising demand for 3D assets in gaming and virtual reality (VR) has led to the creation of accessible image-to-3D technologies, allowing non-professionals to produce 3D content and decreasing dependence on expert input. Existing methods for 3D content generation struggle to simultaneously achieve detailed textures and strong geometric consistency. We introduce a novel 3D content creation framework, ScalingGaussian, which combines 3D and 2D diffusion models to achieve detailed textures and geometric consistency in generated 3D assets. Initially, a 3D diffusion model generates point clouds, which are…
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Taxonomy
TopicsComputer Graphics and Visualization Techniques · Image Processing and 3D Reconstruction · 3D Shape Modeling and Analysis
MethodsDiffusion
