Real Face Video Animation Platform
Xiaokai Chen, Xuan Liu, Donglin Di, Yongjia Ma, Wei Chen, Tonghua Su

TL;DR
This paper introduces a real-time facial animation platform that converts real human faces into expressive anime-style faces, supporting multiple models and ensuring high interactivity for users.
Contribution
It presents a novel platform built on Gradio that enables real-time conversion of real faces to anime styles, addressing the lack of high-quality training data for exaggerated anime faces.
Findings
Supports multiple cartoon styles and models
Processes HDTF dataset to create animated facial videos
Ensures high interactivity and user-friendliness
Abstract
In recent years, facial video generation models have gained popularity. However, these models often lack expressive power when dealing with exaggerated anime-style faces due to the absence of high-quality anime-style face training sets. We propose a facial animation platform that enables real-time conversion from real human faces to cartoon-style faces, supporting multiple models. Built on the Gradio framework, our platform ensures excellent interactivity and user-friendliness. Users can input a real face video or image and select their desired cartoon style. The system will then automatically analyze facial features, execute necessary preprocessing, and invoke appropriate models to generate expressive anime-style faces. We employ a variety of models within our system to process the HDTF dataset, thereby creating an animated facial video dataset.
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Taxonomy
TopicsSimulation and Modeling Applications · Human Motion and Animation
