Mechanism Design for Locating Facilities with Capacities with Insufficient Resources
Gennaro Auricchio, Harry J. Clough, Jie Zhang

TL;DR
This paper investigates mechanism design for the capacitated facility location problem with insufficient resources, introducing absolutely truthful and equilibrium stable mechanisms to improve social welfare and approximation ratios.
Contribution
It introduces and characterizes absolutely truthful and equilibrium stable percentile mechanisms for the capacitated facility location problem, extending analysis to higher dimensions.
Findings
Absolutely truthful percentile mechanisms are identified.
Approximation ratio can be less than 1+1/(2m-1) for large agent sets.
Mechanisms are empirically evaluated with distribution-based agent samples.
Abstract
This paper explores the Mechanism Design aspects of the -Capacitated Facility Location Problem where the total facility capacity is less than the number of agents. Following the framework outlined by Aziz et al., the Social Welfare of the facility location is determined through a First-Come-First-Served (FCFS) game, in which agents compete once the facility positions are established. When the number of facilities is , the Nash Equilibrium (NE) of the FCFS game is not unique, making the utility of the agents and the concept of truthfulness unclear. To tackle these issues, we consider absolutely truthful mechanisms, i.e. mechanisms that prevent agents from misreporting regardless of the strategies used during the FCFS game. We combine this stricter truthfulness requirement with the notion of Equilibrium Stable (ES) mechanisms, which are mechanisms whose Social Welfare does not…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
