KiGRAS: Kinematic-Driven Generative Model for Realistic Agent Simulation
Jianbo Zhao, Jiaheng Zhuang, Qibin Zhou, Taiyu Ban, Ziyao Xu, Hangning, Zhou, Junhe Wang, Guoan Wang, Zhiheng Li, Bin Li

TL;DR
KiGRAS introduces a kinematic-driven generative model that improves realistic agent trajectory simulation by focusing on action probabilities and physical causality, achieving state-of-the-art results with fewer parameters.
Contribution
The paper proposes a novel kinematic-driven approach that models actions instead of states, reducing redundancy and ensuring physical feasibility in agent trajectory generation.
Findings
Achieved first place in Waymo's SimAgents Challenge.
Significantly fewer parameters than competing models.
Ensured physically feasible and realistic trajectories.
Abstract
Trajectory generation is a pivotal task in autonomous driving. Recent studies have introduced the autoregressive paradigm, leveraging the state transition model to approximate future trajectory distributions. This paradigm closely mirrors the real-world trajectory generation process and has achieved notable success. However, its potential is limited by the ineffective representation of realistic trajectories within the redundant state space. To address this limitation, we propose the Kinematic-Driven Generative Model for Realistic Agent Simulation (KiGRAS). Instead of modeling in the state space, KiGRAS factorizes the driving scene into action probability distributions at each time step, providing a compact space to represent realistic driving patterns. By establishing physical causality from actions (cause) to trajectories (effect) through the kinematic model, KiGRAS eliminates massive…
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Taxonomy
TopicsSimulation Techniques and Applications
