GroundUp: Rapid Sketch-Based 3D City Massing
Gizem Esra Unlu, Mohamed Sayed, Yulia Gryaditskaya, Gabriel Brostow

TL;DR
GroundUp is a novel sketch-based tool that enables rapid 3D city massing design by integrating top-down and perspective sketches with AI-driven shape inference, streamlining early urban planning workflows.
Contribution
It introduces a new AI system combining sketch-to-depth prediction and diffusion models for quick 3D city modeling from simple sketches.
Findings
Enables fast 3D city massing from sketches
Allows smooth switching between 2D sketches and 3D models
Supports iterative urban design processes
Abstract
We propose GroundUp, the first sketch-based ideation tool for 3D city massing of urban areas. We focus on early-stage urban design, where sketching is a common tool and the design starts from balancing building volumes (masses) and open spaces. With Human-Centered AI in mind, we aim to help architects quickly revise their ideas by easily switching between 2D sketches and 3D models, allowing for smoother iteration and sharing of ideas. Inspired by feedback from architects and existing workflows, our system takes as a first input a user sketch of multiple buildings in a top-down view. The user then draws a perspective sketch of the envisioned site. Our method is designed to exploit the complementarity of information in the two sketches and allows users to quickly preview and adjust the inferred 3D shapes. Our model has two main components. First, we propose a novel sketch-to-depth…
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Taxonomy
Topics3D Modeling in Geospatial Applications · 3D Surveying and Cultural Heritage · Remote Sensing and LiDAR Applications
MethodsFocus · Diffusion
