GameDevDojo -- An Educational Game for Teaching Game Development Concepts
Michael Holly, Lisa Habich, Johanna Pirker

TL;DR
This paper introduces GameDevDojo, an educational game designed to teach game development concepts, demonstrating that game-based learning improves motivation and learning outcomes compared to traditional methods.
Contribution
It presents a novel game-based learning platform for game development education and provides empirical evidence of its effectiveness over traditional teaching methods.
Findings
Higher motivation in learners using the game-based approach
Significantly improved learning outcomes with the game
Positive user experience reported by participants
Abstract
Computer Science (CS) has experienced significant growth and diversification in recent decades. However, there is a lack of diversity in CS learning approaches. Traditional teaching methods and hands-on learning dominate this field, with limited use of playful and interactive learning methods such as educational games. This gap is particularly evident in game development as a subfield of CS. To address this problem, we present a game-based learning approach to teach foundational concepts for game development. The paper aims to expand the educational landscape within CSE, offering a unique and engaging platform for learners to explore the intricacies of game creation by integrating gamified learning strategies. In this paper, we investigate the user's learning experience and motivation, and the differences between traditional learning and game-based learning methods for teaching game…
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Taxonomy
TopicsEducational Games and Gamification · Teaching and Learning Programming
