Click-Gaussian: Interactive Segmentation to Any 3D Gaussians
Seokhun Choi, Hyeonseop Song, Jaechul Kim, Taehyeong Kim, Hoseok Do

TL;DR
Click-Gaussian introduces a fast, accurate interactive segmentation method for 3D Gaussians that avoids post-processing and handles noisy, conflicting 2D segmentation cues effectively, enabling real-time scene manipulation.
Contribution
The paper presents Click-Gaussian, a novel approach that learns distinguishable feature fields at two levels and employs Global Feature-guided Learning to improve 3D segmentation accuracy and speed.
Findings
Runs in 10 ms per click, 15-130x faster than previous methods.
Significantly improves segmentation accuracy.
Effectively handles noisy and conflicting 2D segmentation cues.
Abstract
Interactive segmentation of 3D Gaussians opens a great opportunity for real-time manipulation of 3D scenes thanks to the real-time rendering capability of 3D Gaussian Splatting. However, the current methods suffer from time-consuming post-processing to deal with noisy segmentation output. Also, they struggle to provide detailed segmentation, which is important for fine-grained manipulation of 3D scenes. In this study, we propose Click-Gaussian, which learns distinguishable feature fields of two-level granularity, facilitating segmentation without time-consuming post-processing. We delve into challenges stemming from inconsistently learned feature fields resulting from 2D segmentation obtained independently from a 3D scene. 3D segmentation accuracy deteriorates when 2D segmentation results across the views, primary cues for 3D segmentation, are in conflict. To overcome these issues, we…
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Taxonomy
TopicsRobotics and Sensor-Based Localization
