Make-An-Agent: A Generalizable Policy Network Generator with Behavior-Prompted Diffusion
Yongyuan Liang, Tingqiang Xu, Kaizhe Hu, Guangqi Jiang, Furong Huang, Huazhe Xu

TL;DR
Make-An-Agent introduces a diffusion-based policy generator that creates control policies from minimal demonstrations, enabling versatile, scalable, and real-world robot applications with few-shot learning capabilities.
Contribution
It presents a novel behavior-to-policy diffusion model that generalizes across tasks and robots, significantly reducing the need for extensive training data.
Findings
Effective on multiple tasks and domains
Strong generalization to unseen tasks
Successful real-world robot deployment
Abstract
Can we generate a control policy for an agent using just one demonstration of desired behaviors as a prompt, as effortlessly as creating an image from a textual description? In this paper, we present Make-An-Agent, a novel policy parameter generator that leverages the power of conditional diffusion models for behavior-to-policy generation. Guided by behavior embeddings that encode trajectory information, our policy generator synthesizes latent parameter representations, which can then be decoded into policy networks. Trained on policy network checkpoints and their corresponding trajectories, our generation model demonstrates remarkable versatility and scalability on multiple tasks and has a strong generalization ability on unseen tasks to output well-performed policies with only few-shot demonstrations as inputs. We showcase its efficacy and efficiency on various domains and tasks,…
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Taxonomy
TopicsGame Theory and Applications · Opinion Dynamics and Social Influence
MethodsDiffusion
