AirSketch: Generative Motion to Sketch
Hui Xian Grace Lim, Xuanming Cui, Yogesh S Rawat, Ser-Nam Lim

TL;DR
AirSketch introduces a novel, accessible method for generating high-quality sketches from hand motions in AR/VR without costly hardware or markers, using a self-supervised diffusion model.
Contribution
The paper presents a simple augmentation-based self-supervised training approach for translating noisy hand tracking data into clear sketches, enabling marker-less air drawing in AR/VR.
Findings
Controllable diffusion effectively produces refined sketches from noisy inputs.
The approach works with highly noisy hand tracking data.
Demonstrates potential for accessible AR/VR sketching applications.
Abstract
Illustration is a fundamental mode of human expression and communication. Certain types of motion that accompany speech can provide this illustrative mode of communication. While Augmented and Virtual Reality technologies (AR/VR) have introduced tools for producing drawings with hand motions (air drawing), they typically require costly hardware and additional digital markers, thereby limiting their accessibility and portability. Furthermore, air drawing demands considerable skill to achieve aesthetic results. To address these challenges, we introduce the concept of AirSketch, aimed at generating faithful and visually coherent sketches directly from hand motions, eliminating the need for complicated headsets or markers. We devise a simple augmentation-based self-supervised training procedure, enabling a controllable image diffusion model to learn to translate from highly noisy hand…
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Taxonomy
TopicsArchitecture and Computational Design · Spatial Cognition and Navigation
MethodsDiffusion
