Exploring the Role of Expected Collision Feedback in Crowded Virtual Environments
Haoran Yun, Jose Luis Ponton, Alejandro Beacco, Carlos Andujar, Nuria, Pelechano

TL;DR
This study investigates how expected collision feedback, including auditory and tactile cues, affects user perception and navigation in crowded virtual environments with virtual humans, highlighting the importance of perceived physical risk.
Contribution
It introduces the concept of expected collision feedback in virtual environments and evaluates its effects on user behavior and perception, a novel approach in VR research.
Findings
Expected collision feedback influences navigation strategies.
Auditory cues enhance presence and copresence.
Vibrotactile feedback affects local movements.
Abstract
An increasing number of virtual reality applications require environments that emulate real-world conditions. These environments often involve dynamic virtual humans showing realistic behaviors. Understanding user perception and navigation among these virtual agents is key for designing realistic and effective environments featuring groups of virtual humans. While collision risk significantly influences human locomotion in the real world, this risk is largely absent in virtual settings. This paper studies the impact of the expected collision feedback on user perception and interaction with virtual crowds. We examine the effectiveness of commonly used collision feedback techniques (auditory cues and tactile vibrations) as well as inducing participants to expect that a physical bump with a real person might occur, as if some virtual humans actually correspond to real persons embodied into…
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