MIGS: Multi-Identity Gaussian Splatting via Tensor Decomposition
Aggelina Chatziagapi, Grigorios G. Chrysos, Dimitris Samaras

TL;DR
MIGS introduces a tensor-based neural representation that efficiently models multiple human identities from monocular videos, enabling robust animation and extension to unseen identities with fewer parameters.
Contribution
The paper presents a novel tensor decomposition approach for multi-identity 3D Gaussian Splatting, reducing parameters and improving robustness over existing methods.
Findings
Outperforms existing multi-identity 3D avatar methods.
Enables robust animation under challenging poses.
Can extend to unseen identities.
Abstract
We introduce MIGS (Multi-Identity Gaussian Splatting), a novel method that learns a single neural representation for multiple identities, using only monocular videos. Recent 3D Gaussian Splatting (3DGS) approaches for human avatars require per-identity optimization. However, learning a multi-identity representation presents advantages in robustly animating humans under arbitrary poses. We propose to construct a high-order tensor that combines all the learnable 3DGS parameters for all the training identities. By assuming a low-rank structure and factorizing the tensor, we model the complex rigid and non-rigid deformations of multiple subjects in a unified network, significantly reducing the total number of parameters. Our proposed approach leverages information from all the training identities and enables robust animation under challenging unseen poses, outperforming existing approaches.…
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Taxonomy
TopicsTensor decomposition and applications · Computational Physics and Python Applications
