INTERACT: An authoring tool that facilitates the creation of human centric interaction with 3d objects in virtual reality
Rama Krishnan Gopal Ramasamy Thandapani, Benjamin Capel, Antoine, Lasnier, Ioannis Chatzigiannakis

TL;DR
INTERACT is an authoring tool designed to enable developers to create realistic, physics-based interactive VR/AR/MR training scenarios, enhancing immersive educational experiences with ease of configuration and visual effects.
Contribution
The paper introduces INTERACT, a novel authoring tool that leverages advanced physics engines to facilitate the creation of human-centric 3D interactions in virtual environments.
Findings
Enabled realistic collision detection and ergonomic evaluations
Demonstrated creation of training scenarios for laser cutting machines
Showcased ease of scenario configuration and visual effects design
Abstract
A widespread adoption of Virtual, Augmented, and Mixed Reality (VR/AR/MR), collectively referred to as Extended Reality (XR), has become a tangible possibility to revolutionize educational and training scenarios by offering immersive, interactive experiences. In this paper we present \textsf{INTERACT}, an authoring tool for creating advanced 3D physics-based Intelligent Tutoring Systems (ITS) by individual developers or small-scale development teams. \textsf{INTERACT} is based on a cutting edge physics engine allowing realistic interactions such as collision detection and ergonomic evaluations. We demonstrate the benefits of \textsf{INTERACT} by developing a set of training scenarios for a use case of a Laser cutting machine. The use case illustrates the numerous possibilities such as creating interaction with objects, ease of configuring a scenario and how to design the visual effects…
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Taxonomy
TopicsAugmented Reality Applications · Human Motion and Animation
