Edge Geometry of Regular Polygons -- Part 2
Gordon Hughes

TL;DR
This paper explores the complex edge geometry of regular polygons through mappings like outer-billiards, digital filters, and dual-center maps, revealing inherent web structures and local invariants that suggest a universal geometric framework.
Contribution
It demonstrates the equivalence of different edge mappings to shear and rotation transformations, and studies local invariant regions to understand the web topology of regular polygons.
Findings
Mappings are equivalent to shear and rotation transformations.
The web W has a complex topology with local invariant regions.
Predictions about next-generation tiles in the web are possible.
Abstract
There are multiple mappings that can be used to generate what we call the 'edge geometry' of a regular N-gon, but they are all based on piecewise isometries acting on the extended edges of N to form a 'singularity' set W. This singularity set is also known as the 'web' because it is connected and consists of rays or line segments, with possible accumulation points in the limit. We will use three such maps here, all of which appear to share the same local geometry of W. These mappings are the outer-billiards map Tau, the digital-filter map Df and the 'dual-center' map Dc. In 'Outer-billiards, digital filters and kicked Hamiltonians' (arXiv:1206.5223) we show that the Df and Dc maps are equivalent to a 'shear and rotation' in a toral space and the complex plane respectively, and in 'First Families of Regular Polygons and their Mutations' (arXiv:1612.09295) we show that the Tau-web W can…
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Taxonomy
TopicsComputational Geometry and Mesh Generation · Mathematics and Applications · Advanced Numerical Analysis Techniques
