Fine-Grained Multi-View Hand Reconstruction Using Inverse Rendering
Qijun Gan, Wentong Li, Jinwei Ren, Jianke Zhu

TL;DR
This paper introduces a novel multi-view hand reconstruction method using inverse rendering, combining GCN-based mesh prediction, HAM optimization, and neural rendering to improve geometric detail and photo-realistic textures.
Contribution
It proposes a new inverse rendering framework with HAM optimization and mesh-based neural rendering for detailed and accurate hand reconstruction from multi-view images.
Findings
Outperforms state-of-the-art in accuracy and rendering quality.
Effective preservation of mesh topology during optimization.
Demonstrates robustness across multiple datasets.
Abstract
Reconstructing high-fidelity hand models with intricate textures plays a crucial role in enhancing human-object interaction and advancing real-world applications. Despite the state-of-the-art methods excelling in texture generation and image rendering, they often face challenges in accurately capturing geometric details. Learning-based approaches usually offer better robustness and faster inference, which tend to produce smoother results and require substantial amounts of training data. To address these issues, we present a novel fine-grained multi-view hand mesh reconstruction method that leverages inverse rendering to restore hand poses and intricate details. Firstly, our approach predicts a parametric hand mesh model through Graph Convolutional Networks (GCN) based method from multi-view images. We further introduce a novel Hand Albedo and Mesh (HAM) optimization module to refine…
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Taxonomy
TopicsAnatomy and Medical Technology · 3D Shape Modeling and Analysis
