TL;DR
Vortex-p is a new algorithm and tool designed to perform Helmholtz-Hodge and Reynolds decompositions on velocity fields from particle-based simulations, enabling detailed turbulence analysis in complex astrophysical flows.
Contribution
The paper introduces vortex-p, a novel, publicly available algorithm that efficiently computes decompositions on non-uniform, particle-based simulation data using adaptive mesh refinement and iterative filtering.
Findings
Accurate and scalable decompositions demonstrated on idealised tests.
Effective application to galaxy cluster simulations with various physics.
Vortex-p outperforms traditional methods on non-uniform data.
Abstract
Astrophysical turbulent flows display an intrinsically multi-scale nature, making their numerical simulation and the subsequent analyses of simulated data a complex problem. In particular, two fundamental steps in the study of turbulent velocity fields are the Helmholtz-Hodge decomposition (compressive+solenoidal; HHD) and the Reynolds decomposition (bulk+turbulent; RD). These problems are relatively simple to perform numerically for uniformly-sampled data, such as the one emerging from Eulerian, fix-grid simulations; but their computation is remarkably more complex in the case of non-uniformly sampled data, such as the one stemming from particle-based or meshless simulations. In this paper, we describe, implement and test vortex-p, a publicly available tool evolved from the vortex code, to perform both these decompositions upon the velocity fields of particle-based simulations, either…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Code & Models
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
