A Coopetition Index for Coalitions in Simple Games
Michele Aleandri, Marco Dall'Aglio

TL;DR
This paper introduces new coopetition indices for simple games to measure agents' cooperation or competition levels, providing insights into group cohesion and power dynamics with applications to theoretical and real-world voting scenarios.
Contribution
It proposes two classes of coopetition indices, including a generalized group value, and relates them to existing group indices, enhancing understanding of coalition cohesion and rivalry.
Findings
Cooperation and competition often balance out, resulting in null indices.
The indices are applied to apex and symmetric majority games, illustrating their behavior.
An electoral case study demonstrates real-world applicability.
Abstract
In simple games, larger coalitions typically wield more power, but do all players align their efforts effectively? Consider a voting scenario where a coalition forms, but needs more voters to pass a bill. The cohesion of the new group of voters hinges on whether all the new members can proficiently collaborate with the existing players to ensure the bill's passage or if subgroups form that pursue an independent alternative, thus generating antagonism among the new voters. This research introduces two classes of coopetition indices -- one relative and one absolute, the latter ranging from -1 to 1, to measure agents' preferences for cooperation (when positive) or competition (when negative) with the remaining players. These indices, together with a generalized group value, provide a comprehensive picture of the relevance and the cohesion of groups. We discuss the relationship with…
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Taxonomy
TopicsBusiness Strategy and Innovation
