Structured Sketching for Linear Systems
Johannes J Brust, Michael A Saunders

TL;DR
This paper introduces new iterative algorithms for solving linear systems using a sketch-and-project approach, which are memory-efficient and competitive with existing methods like GMRES and SYMMLQ.
Contribution
It develops weighted sketch-and-project algorithms with recursive formulas, improving efficiency and memory usage over traditional methods.
Findings
Algorithms perform well in numerical experiments
Comparable or better than GMRES and SYMMLQ
Low memory footprint and iteration complexity
Abstract
For linear systems we develop iterative algorithms based on a sketch-and-project approach. By using judicious choices for the sketch, such as the history of residuals, we develop weighting strategies that enable short recursive formulas. The proposed algorithms have a low memory footprint and iteration complexity compared to regular sketch-and-project methods. In a set of numerical experiments the new methods compare well to GMRES, SYMMLQ and state-of-the-art randomized solvers.
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Taxonomy
TopicsComputational Geometry and Mesh Generation · Artificial Intelligence in Games · Architecture and Computational Design
